
The garment was developed to both record user behavior and intensify bodily perception within a specific research setting. To dissolve the boundaries between wearer and environment, it integrates various sensory technologies: LED lights on the sleeve, glass fibers across the chest, and vibration modules along the spine, which respond to contextual triggers in the surroundings.
To enable interaction and track user behavior, the garment includes a set of embedded sensors: an ultra-wideband tracking tag, a compass, and an accelerometer. In addition, a GSR (galvanic skin response) sensor integrated into the sleeve provides psychophysiological biofeedback data, allowing researchers to measure emotional and physical responses during the experiment.
Jonas Kellermeyer (2022): Künstlerische Forschung als gemeinsame Wissensproduktion.
w/k - Zwischen Wissenschaft & Kunst. https://doi.org/10.55597/d16832






Institute of Experimental Design and Media Cultures (IXDM), Basel, Switzerland